| Great fan tributes | |
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Segata King Slime
Location : In my chair
| Subject: Great fan tributes 23/12/12, 01:08 am | |
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LawXiu King Slime
Location : UK
| Subject: Re: Great fan tributes 24/12/12, 03:27 am | |
| After seeing the fan made Sonic remakes this thread will be one to watch. | |
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Mittens2317 Kupo
Location : MANCHESTARRR!!!
| Subject: Re: Great fan tributes 30/12/12, 02:07 am | |
| Shenmue Zero. Awful game, but considering everything was self-taught, made from scratch, and at a time when it wasn't as easy to make your own game, it was impressive. And c'mon, let's admit it, there isn't a single one of us that didn't look forward to it.
There's also a 3D Pokemon game out there that's pretty good. It's not 3D as you'd think, it's basically the Game Boy graphics given a 3D effect. Similar to the 3D script for Ruby/RPG Maker, but much smoother and a hell of a lot less rigid. | |
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LawXiu King Slime
Location : UK
| Subject: Re: Great fan tributes 02/01/13, 01:25 pm | |
| I find out about Shenmue zero really late. When I tried it my pc at the time didn't have the power to run it at full speed. I also remember stupid voices. Who made that? | |
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Agent Of Fortune Kupo
| Subject: Re: Great fan tributes 03/01/13, 06:37 pm | |
| Yes, you are right, Shenmue Zero was a piece, but like you said, it was still a good attempt. Especially when you consider the whole thing was probably written from scratch in C/C++, including the camera work, rendering, sound production, etc. Definitely not easy. | |
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LawXiu King Slime
Location : UK
| Subject: Re: Great fan tributes 04/01/13, 01:11 pm | |
| Not to mention the fact that it was a FINISHED Shenmue project. | |
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Segata King Slime
Location : In my chair
| Subject: Re: Great fan tributes 04/01/13, 01:19 pm | |
| Contra 4
Kind of. Wayforward developed it and they were fans but that does not truly count. What does count is they turned towards the fans and wanted to know what they want in a Contra and had a lot of input. Similar to the dev room for Mega Man Legends 3 I believe | |
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Mittens2317 Kupo
Location : MANCHESTARRR!!!
| Subject: Re: Great fan tributes 07/01/13, 02:13 am | |
| It actually wasn't anywhere near completion. If you look in the installation folder, there's plenty of extras that were left in there that hint at the game being set on a much grander scale (albeit, still a small scale, but bigger than the finished product)
Reference material, including a half-finished Nozomi model were in there, as well as an original arcade game where you assume the role of a male or female miner. There were some interesting concepts for sure. And it was Yusuke/Erin who did it. | |
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Segata King Slime
Location : In my chair
| Subject: Re: Great fan tributes 07/01/13, 12:44 pm | |
| How can we not mention Retro City Rampage?! Everything in that game is a reference to older games mostly 8 bit era. | |
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Mittens2317 Kupo
Location : MANCHESTARRR!!!
| Subject: Re: Great fan tributes 07/01/13, 02:38 pm | |
| Just played the demo for that last night. Looks pretty damn good, but I have a policy on XBLA content... No buy until it's on offer. Still pissed off I missed out on the Trials games and Mark of the Ninja. There was another one too, but I can't think of it for the life of me atm. | |
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Segata Sanshiro Jr. Kupo
| Subject: Re: Great fan tributes 18/01/13, 06:52 pm | |
| RCR is pretty good, I kinda prefer the crazy difficulty that was there before Brian added all the updates. | |
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Segata King Slime
Location : In my chair
| Subject: Re: Great fan tributes 22/01/13, 02:03 pm | |
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| Great fan tributes | |
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